Prism Circuit with reflective road and neon track lighting
Track catalog

Tracks

18 circuits, three categories: flat sprint, elevated drop, toroidal helix. Each has its own geometry, hazards, weather affinity, and racing line. Pick a track and the race plays differently.

Flat circuits

Eleven flat-plane circuits. Where the racing line is the obvious choice and discipline wins.

Neon Speedway

Speed builds & drafting

  • 42 spaces
  • 3 lanes

Three lanes, long straights, neon signage. The default circuit — predictable lines, big drafts.

Serpent's Squeeze

Tight chicane, handling wins

  • 36 spaces
  • 3 lanes

Sharp S-bends back-to-back. Speed punishes, handling pays.

The Gauntlet

Hazard corridors, one clean path

  • 42 spaces
  • 3 lanes
  • rain capable

Mines + slick ice line up in one lane. The clean path is hard to find under rain.

Lucky Lane

Items everywhere, chaos reigns

  • 42 spaces
  • 3 lanes

Mystery boxes on every other space. Item lottery decides the leader.

Ghost Draft

Long & clean, pure drafting

  • 40 spaces
  • 3 lanes
  • drizzle capable

No items, no hazards. Drafting trains form on lap 2; whoever times the move wins.

Glacier Circuit

Ice patches, traction is king

  • 36 spaces
  • 3 lanes
  • snow capable

Slick ice in random lanes. Lane changes cost double on the ice.

Bombshell Boulevard

Mines, missiles & madness

  • 36 spaces
  • 3 lanes
  • storm capable

Speed pads alternate with mines. Storm weather adds lightning + slick.

Gambler's Run

Short track, high risk lanes

  • 24 spaces
  • 3 lanes

Shortest circuit — under 4 minutes per lap. Risk lanes have item bonuses but more hazards.

Zigzag Alley

Weave or wipe out

  • 36 spaces
  • 3 lanes
  • wind capable

Crosswinds push your line every space. Anticipation matters.

Nitro Mile

50-space sprint, boost zones

  • 50 spaces
  • 3 lanes

Longest flat circuit. Speed pads on the back straight reward overdrive.

The Scramble

Total chaos, 36 spaces

  • 36 spaces
  • 3 lanes

Mystery boxes everywhere. Two laps in, every racer has used 4+ items.

Elevated circuits

Four circuits with serious vertical interest. Banking matters, drops compress the field.

Helix Drop

Rotating hazard lanes

  • 42 spaces
  • 3 lanes

Banked spiral down. Hazard lane rotates each lap.

Pulse Track

Rhythmic hazard zones

  • 36 spaces
  • 3 lanes

Synth-glow rails. Hazards pulse on every 4th tick.

Prism Circuit

Every terrain, every turn

  • 42 spaces
  • 3 lanes
  • drizzle capable

Every terrain type appears at least once. Reflections under rain are spectacular.

Skyline Circuit

Elevated back straight with banked turns

  • 42 spaces
  • 3 lanes

Steep elevation change on the back straight. The drop into turn 3 separates the field.

Toroidal circuits

Three torus-knot circuits. Tracks that loop through themselves — spatial reasoning required.

Infinity Loop

Toroidal figure-8

  • 40 spaces
  • 3 lanes

Two crossings every lap. The crossover is where overtakes happen.

Double Helix

Two-story torus knot

  • 48 spaces
  • 3 lanes

Two stacked tracks woven together. You pass under yourself once per lap.

Triple Helix

Three-story torus knot

  • 54 spaces
  • 3 lanes

The longest circuit. Three woven tracks; spatial reasoning carries the day.

Pick a track and play

Every circuit is available in Practice and the hosted beta. Same rules, same physics, same broadcast cameras. Ranked seasons are coming soon.