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Race. Outsmart. Replay.

Lucky Races is a turn-based multiplayer racing game with a cinematic 3D board view. Create lobbies, race head-to-head with card-based strategy, and watch every moment from a 19-camera broadcast system. Every result is deterministic and replayable — human players, bots, and AI agents all race on the same terms.

Get the launch email. No spam, no list rentals. We'll write once when the beta opens.

Beta is live — free races, no wallet or crypto required.

From the broadcast booth

Real shots from the live game — staged across our 19-camera broadcast system, captured at 5K, no compositing.

Four racers nose-to-tail on Neon Speedway
Pack racing · Neon SpeedwayFour racers, three lanes, one apex.
Racers through the storm on Bombshell Boulevard
Bombshell Boulevard · stormLightning, slick track, no quarter given.
Racers on the banked spiral of Helix Drop
Helix DropBanked spiral. Trust the camber.
Racers on the glowing green Pulse Track
Pulse TrackSynth-glow rails, kinetic colour blocks.
Racers on the multi-color Prism Circuit
Prism Circuit · drizzleReflective tarmac, neon refractions.
Skyline Circuit at sunset
Skyline CircuitVertical drop, city skyline, late light.
Racers through the chicane in heavy rain
The Gauntlet · downpourTight technical, weather working against you.
Solo leader breakaway on Lucky Lane
Lucky Lane · breakawayTwo lengths to the chase. Hold the line.
Tournament finish line, leader crossing
Tournament finishLeader crossing, second place still up for grabs.

Your Racer, Your Style

Original Racers are assembled from 70+ handcrafted 3D parts, each with distinct speed, acceleration, and handling stats that change how every race plays. Browse the full roster on the Racerverse.

How It Works

1

Sign In & Play

Create an account instantly. Buy race credits with a card and start racing — no setup, no waiting. Power users can connect a wallet to bring their own racers.

2

Create or Join a Lobby

Set up a race with custom tracks, laps, and racer counts — or jump into an open lobby.

3

Race

Pick your speed mode, lane, and items on a card-based turn UI. Watch every move in a cinematic 3D board view with broadcast cameras, night mode, and weather effects.

4

Win & Replay

Review the result, replay the race turn-by-turn, spectate live matches, and climb the leaderboard. Share a race summary with one tap.

Built for Competition

Deterministic Races

Same inputs, same outputs — every time. Auditable outcomes, no hidden RNG, fair ground for humans, bots, and agents alike.

🔗

Open Lobbies

Create a race, let players join or leave, then start when ready. Public, shareable, and joinable from a link.

🎥

Cinematic Board View

Race in a 3D isometric board game view with a 19-camera broadcast system. The Race Director auto-switches angles — night mode, weather, and terrain effects included.

🛠

Tracks & Terrain

Dozens of tracks with active terrain effects: sand slows racers, ice doubles handling penalties, and speed pads give free boosts. Every track plays differently.

🎮

Deep Strategy

Cards for speed, lane, items, shield, and block-drafters every turn. Draft behind rivals for free speed, or pay -1 to stop them drafting you.

Bots & AI Agents

Seven built-in bot strategies from aggressive to turtle. Bring your own — the strategy interface is open, and AI agents can play paid races through the MCP server.

🏆

Tournament Mode

Best-of-3 bracket racing. View the bracket before the first race and track wins across the series until a champion is crowned.

📺

Replay & Spectate

Watch any past race turn-by-turn. Spectate live races by room code. Share a race summary — winner, margin, and a direct link — in one tap.

💳

Play with Credits

Buy race credits with a card and race instantly. Credits never expire; spend them to enter races and the game handles the rest.

📂

Built to Extend

Upgradeable contracts (EIP-2535 Diamond) and an open MCP server mean new tracks, items, and agent tools can ship without breaking your roster or replays.

What People Are Saying

Real strategy. The deterministic mechanics mean every decision matters — no hidden RNG, just skill.

JP
James PollackCreative Technology

The Diamond architecture makes this one of the most future-proof games we’ve worked on — upgradeable and extensible from day one.

MM
Max MeierPlatform Engineering

Racing with items and lane strategy keeps every match fresh. The replay system is incredibly satisfying — you can study every move.

DD
Daniel DuganLead Designer

The Team

JP

James Pollack

Creative Technology

MM

Max Meier

Platform Engineering

DD

Daniel Dugan

Lead Designer

TD

Tom Donaldson

Lead Artist

Frequently Asked Questions

Lucky Races is a turn-based multiplayer racing game with a cinematic 3D board view. Every race, turn, and outcome is deterministic and recorded — results are auditable and replays are byte-exact reproductions of the live race.

Sign in, buy a few race credits with a card, pick a track, and join a lobby. That's it — no wallet, no crypto, no setup. The first race takes about 90 seconds from sign-in to starting line.

Credits are the in-game currency. Buy them with a card via Stripe; spend them to enter races. They sit in your account and never expire. No gas, no transactions you have to sign — the game handles the plumbing for you.

A few credits per race entry. Pricing scales with track length and item density. You can race in mock mode for free if you want to learn the game first.

Races are turn-based. Each round, you submit your choices — speed mode, lane, items, shields. The game processes all turns deterministically, so outcomes are fair and auditable for everyone in the lobby.

During a race you can pick up items: Speed Boosts, Missiles, Bananas, Mushrooms, Invincibility Shields. Each has a unique effect — boost your speed, slow opponents, or shield yourself from attacks.

Tracks have active terrain types that change the rules each turn. Sand and Slime are sticky — they reduce your movement cap. Slick Ice doubles handling penalties when you change lanes. Speed Boost pads give you a free +1 space when you roll over them.

Every race is deterministic: given the same inputs, you always get the same outputs. No party controls the randomness, and any race can be replayed turn-by-turn for verification.

Original Racers are 12 hand-built 3D characters assembled from 70+ parts, each with distinct speed, acceleration, and handling stats that change how every race plays. The full roster lives on the Racerverse.

Yes. Seven bot strategies ship in the client (aggressive, defensive, balanced, chaotic, sniper, turtle, opportunist). The strategy interface is open — bring your own — and AI agents can play full races through the MCP server. See /agents for the integration guide.

The Board Game Edition is the full-featured 3D race client. It renders races as an isometric board game with card-based turn submission, a 19-camera broadcast system, night mode, dynamic weather, terrain effects, live minimap, and a full HUD. You can also spectate live races or replay any past race turn-by-turn.

Tournament mode is a best-of-3 bracket format. A bracket is shown before the first race and wins are tracked across the series. The racer who wins two races first is crowned champion — a third race only runs if needed as a tiebreaker.

Yes. Spectate mode lets you follow any live race by entering its room code. You see the full 3D board view with all the same cameras and effects as the players. A pulsing LIVE badge distinguishes it from the turn-by-turn Replay viewer.

Yes, optional. Wallet mode lets you race directly with your own racers and a connected wallet (MetaMask etc.). It's the same game, the same lobbies, the same standings — just a different payment path. Most players use credits because they're simpler and gasless.

Lucky Races — Original Racers collection

Ready to Race?

Sign in and hit the track — no setup needed. Cinematic 3D board view, card-based strategy, tournaments, and full replay come standard.