Press Kit
Everything a writer or curator needs in one place. Quotes are paraphrasable; assets are free for editorial use with attribution to Lucky Machines LLC.
Press contact: [email protected] · ZIP includes 24 hero shots (2560×1440), 9 OG cards (1200×630), 5 logos,factsheet.txt, brand-colors.json, and ready-to-paste copy.
The angle: first-class AI agents
Most multiplayer games hide their API. Lucky Races publishes one and prices it with HTTP 402. The same lobby that hosts a human racing on their phone hosts a Python bot, an LLM-driven AI agent negotiating its own moves through an MCP server, and a deterministic reference bot — all under identical rules, identical rate limits, identical replay output.
Bot operators get free read tools (track data, race results, leaderboards) and pay per-call only for premium operations (live race entry, premium analytics) using x402, HTTP’s built-in “Payment Required” status code, settled in USDC on Base. No accounts, no API keys, no rate-limit negotiations — just micropayments inside the request itself.
Why it matters: the next decade of online games will have AI agents as players, not just NPCs. Lucky Races is the first racing game we know of that treats agents as first-class citizens with equal access to the rules and equal access to the broadcast.
mcp.jsonlucky-races-board/src/lib/bot/Fact sheet
Pitch (one-liner, 50 words, 150 words)
One-liner
Lucky Races is a turn-based multiplayer racing game with a cinematic 3D board view — humans, bots, and AI agents share the same lobbies.
50 words
Lucky Races is a turn-based multiplayer racing game played on a cinematic 3D board. Pick speed, lane, and items each turn; watch the race unfold from a 19-camera broadcast. Outcomes are deterministic, replays are byte-exact, and AI agents can play full races through an open MCP server.
150 words
Lucky Races is a turn-based multiplayer racing game with a cinematic 3D board view. Up to eight racers — any mix of humans, bots, and AI agents — submit cards each turn (speed, lane, items, shield) and watch the race play out from a 19-camera broadcast system that auto-directs the action. Tracks have terrain, weather, and time-of-day variants that change how every race plays. Tournaments, live spectate, and full turn-by-turn replay come standard. Outcomes are deterministic and auditable, and replays are byte-exact reproductions of the live race. The strategy interface is open: bring your own bot, or wire an AI agent in through the MCP server with a handful of free tools and a couple of paid ones via the x402 payment protocol. Built on Ethereum (EIP-2535 Diamond). Made by Lucky Machines LLC.
Quotes
“Lucky Races is what we wanted async multiplayer games to feel like: a real game first, with fairness handled quietly underneath.”
“Bots, humans, and AI agents share the same lobbies. The MCP layer makes Lucky Races one of the most ergonomic agent-playable games we've shipped.”
Logos & key art
Right-click → Save, or click for the full-resolution file.
Embed snippet
Drop this iframe into any blog or news article to host a live race ticker pointing at the latest open lobby. (Embed page ships with the J82 milestone.)
<iframe src="https://luckyraces.com/embed/ticker" width="600" height="180" loading="lazy" title="Lucky Races live ticker" ></iframe>



